Wednesday, February 21, 2007

Windows Love...

The client platform of my choice is released: Ogre3d 1.4 is out!

Inspired by some of my friends at the cafe yesterday I've begun making the engine build on windows again. The plan is to port it directly to the new ogre3d 1.4 version. I think I'll make two versions available: GameDevPack and GameSDK. The GameDevPack is for everyone wanting to help coding the engine and consists of all prerequisities for that ie. you only need VS2005 and this package and you have a solution ready to be build. The GameSDK consists of all libraries, binaries, scripts and content to write a game yourself, without getting your hands dirty in the engine ie. used to make a game using scripts and xml files.

I'm currently a bit stucked because of harddrive space problems. I always manage to make my windows partition too small :) But progress is definitely made here.

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