Tuesday, February 27, 2007

Update to both platforms

I know that I said that windows would be the first to use ogre 1.4, as it happens I decided to update the linux version first. This required a few changes and took a while, but now it is running just fine. After that I've been poking around with getting the code base to compile and run on windows. I've had some problems with correct linking to dlls, but finally got i running there as well.. huzzahh. Another nice thing is that it seems the ODE calculations don't report any errors on windows anymore.

Next step is to make some test cases for the networking layer in order to ensure that windows doesn't miss and retransmit the amount of packages it currently does. It works fine on linux, which I find quite weird. And the on to NSIS packages :)

On another front, I've decided to go open source with the game. At the same time I've contacted two people about audio and some simple modeling. Looking forward to their replies :)

I stumped upon this page yesterday. It looks like an exiting project http://forge3d.blogspot.com/

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