
All this made me even more hooked on blender and I've been messing around with it a bit. I've been reading a lot of tutorials and downloaded many new texture images, but also learned a lot of new key shortcuts which is essential when using blender. This makes the learning curve quite steep, but also makes it a very powerful tool once you get acquainted with it. Kinda the emacs of 3D modellers :)
Because I'm obviously now in model creation mode I've decided to document the mode creation pipeline for the game. This should make it much easier for new comers to get involved without getting de-motivated by the steep learning curve and lack of documentation. At the same time I'll create a very tiny tool that can be used for viewing models created without starting the game server etc. Maybe it will simply be game client run with a special command line option.
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