
Finally... the console is able to connect to the server and issue commands. Furthermore, I polished the session specific storage a bit. I skipped the ideers of using decorators, because I realized that by making attribute access to remote object transparent it would require much support for mutable types. Also, by using methods to access remote attributes, it is clear that we're talking about a non mutable value ie. a value returned from a function cannot change the value on the remote end. This is easiest to comprehend for new script writers I think.
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